![]() Please do not modify this in any way and repost it. This demo mod is solely owned by Lock 'n Load Publishing, who kindly granted permission and advised on its construction. We also thank you our fans, friends, and family for making this possible for us. We give praise and thanks to God for blessing us so we can follow our dreams and passions. Why We Do What We Do: We love playing games, as well as designing and developing them. Series Bootcamp Video: Nate “Gimpy Gamer” Rogers Game Design and Development: Sean Druelingerĭesign Your Own Scenario: Sean Druelinger and Neal Schlaffer All other marks and trademarks are the property of their respective owners. Lock 'n Load Publishing, LLC., and their Logos are all trademarks of Lock 'n Load Publishing, LLC. Game Credits:©2019 Lock ’n Load Publishing, LLC. This game is currently only available in Kickstarter (see link below) and this is a demo version with 2 introductory scenarios to give potential pledgers a chance to try out this awesome game. All in a flexible, moderate complexity, game system that plays fast! It is all here, and YOU are IN COMMAND The Point Blank series features expansive rules for variable terrain generation, flexible board sizes, infantry, armored fighting vehicles, line of sight, leaders, support weapons, and all the most recognizable weapons of war from the period, and more. In general, the gameplay is fast and excited and compares to such legendary game systems as Up Front. 2 players can play a game in about an hour (depending on the scenario size) and if you cannot find an opponent then try the game solo system. Some action cards such as Recon helps players manage what terrain they occupy but your opponent may have other plans for your moving troops during their turn.Ĭombat in the game is similar to how combat is conducted in Lock n Load Tactical. As players change terrain they will draw a terrain card in which their moving units will occupy. One of the unique features of the game is that it contains a deck of terrain cards that are not part of the action deck. The action cards contain dice icons on them to determine random results. Actions in the game consist of Fire, Move, Assault, Rally, etc. (Some scenarios may require multiple deck exhaustion to finish the game). With healthy splashes of RPG thrown in, this title sends you out on missions as either Dr. ![]() The game is an IGOUGO impulse system and turns are managed when the action deck is exhausted. POINT BLANK does have plenty of shooting, but brainless it isnt. Players draw cards from a common action deck where they will play actions on their units on the map board. ![]() The player has units that start out on the map and gradually work their way towards their objectives by advancing through the battlefield all the while conducting combat actions against their opponent or defending their troops from return fire or whatever hell that awaits them. The game is played on an abstract map board made up of terrain cards in the game and managed through a distance system that accounts for the range to targets, line of sight, and defensive attributes. Point Blank is designed by Sean Druelinger and is a game that dares to be different, with new game concepts that give a whole new feel to tactical wargaming. Each player has victory conditions determined by the scenario in which to defend or take objectives, seek and destroy their opponent’s units, or one of many other different scenario objectives. This game pits the forces of the USA against Germany just after the landings in Normandy (June 1944) through October 1944. There is also a solo option as well as partnerships in teams of 2.Įach scenario presents the players with a unique situation involving squads of men, support weapons, leaders, and individual armored fighting vehicles. Tired of too many bloodthirsty gun battles? Point Blank is a breath of fresh air with over 70 crazy arcade and fantasy shooting challenges.Game Description:"Point Blank" is Lock 'n Load Publishing tactical World War 2 squad card wargame, for 2 players pitted against each other in situational combat scenarios.
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